My main research interests are player experience analysis and modeling, and procedural content creation and adaptation. So far, my work has focused on the investigation of machine learning and data mining algorithms to draw the relations among game play, physiological responses and subjective experiences.
I was employed as a postdoctoral researcher on the ILearnRW project building adaptive games for children with dyslexia and/or dysorthographia.
Before that, I was a Ph.D. student under the supervision of Georgios N. Yannakakis in the Center for Computer Games Research. I received my B.Sc.(2007) and M.Sc. (2009) in Computer Science from the University of Valladolid, Spain.